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descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyTryout Dedicated To Formula Drift SnoOpy

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Iae man, blz ? Espero que sim (:
Bom cara, venho aqui pedir um favor para você, para que você veja meu video novo Smile
# Tryout to FD
Se poder, um like/subscribe, e se poder comente por favor Smile
Agradeço desde ja !!!


descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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cara ate q o video fico bom
mais ficaria melhor se vc tuna-se o carro...
se quiser eu faço um comando q tuna o elegy.

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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Muito bom Very Happy, ganhou 1 like + inscrito ^^

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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@Poderoso Chefão

Brigado mano, (: éque tipo assim, eu não curto muito o elegy tunado... (:

@Zuriki

Brigado mano, e muito muito obrigado mesmo pela oportunidade Very Happy

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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fica mais dificil de fazer o drift com ele tunado ?

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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Não, mais eu acho ele feio 0.0

Vamos fazer um acordo ? (:

faz um cmd aew com o /tunar soque quando eu digitar /tunar, o carro apareçe equipado do geito que você gosta, dai eu faço um video dedicado a você, topa ? Smile

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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Puts um CMD desse é muito fácil de fazer muito mesmo.

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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Se Precisar Ta Ai o Code !

Creditos : LF Player


Código:

if(strcmp("/autotunar", cmdtext, true, 10) == 0)
{
{
{
if(!IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid,-1,"{0099FF}(INFO){CCCCFF} Você não consegue tunar seu próprio corpo.");
}
new var5 = 0;
var5 = GetPlayerVehicleID(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
{
AddVehicleComponent(var5, 1046);
AddVehicleComponent(var5, 1171);
AddVehicleComponent(var5, 1149);
AddVehicleComponent(var5, 1035);
AddVehicleComponent(var5, 1147);
AddVehicleComponent(var5, 1036);
AddVehicleComponent(var5, 1040);
ChangeVehiclePaintjob(var5, 4);
ChangeVehicleColor(var5, 6, 6);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
{
AddVehicleComponent(var5, 1028);
AddVehicleComponent(var5, 1169);
AddVehicleComponent(var5, 1141);
AddVehicleComponent(var5, 1032);
AddVehicleComponent(var5, 1138);
AddVehicleComponent(var5, 1026);
AddVehicleComponent(var5, 1027);
ChangeVehiclePaintjob(var5, 0);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
{
AddVehicleComponent(var5, 1046);
AddVehicleComponent(var5, 1153);
AddVehicleComponent(var5, 1150);
AddVehicleComponent(var5, 1054);
AddVehicleComponent(var5, 1049);
AddVehicleComponent(var5, 1047);
AddVehicleComponent(var5, 1051);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
{
AddVehicleComponent(var5, 1065);
AddVehicleComponent(var5, 1160);
AddVehicleComponent(var5, 1159);
AddVehicleComponent(var5, 1067);
AddVehicleComponent(var5, 1162);
AddVehicleComponent(var5, 1069);
AddVehicleComponent(var5, 1071);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
{
AddVehicleComponent(var5, 1064);
AddVehicleComponent(var5, 1155);
AddVehicleComponent(var5, 1154);
AddVehicleComponent(var5, 1055);
AddVehicleComponent(var5, 1158);
AddVehicleComponent(var5, 1056);
AddVehicleComponent(var5, 1062);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
{
AddVehicleComponent(var5, 1089);
AddVehicleComponent(var5, 1166);
AddVehicleComponent(var5, 1168);
AddVehicleComponent(var5, 1088);
AddVehicleComponent(var5, 1164);
AddVehicleComponent(var5, 1090);
AddVehicleComponent(var5, 1094);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
{
AddVehicleComponent(var5, 1044);
AddVehicleComponent(var5, 1174);
AddVehicleComponent(var5, 1176);
AddVehicleComponent(var5, 1042);
AddVehicleComponent(var5, 1099);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
{
AddVehicleComponent(var5, 1126);
AddVehicleComponent(var5, 1179);
AddVehicleComponent(var5, 1180);
AddVehicleComponent(var5, 1122);
AddVehicleComponent(var5, 1101);
AddVehicleComponent(var5, 1125);
AddVehicleComponent(var5, 1123);
AddVehicleComponent(var5, 1100);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
{
AddVehicleComponent(var5, 1104);
AddVehicleComponent(var5, 1182);
AddVehicleComponent(var5, 1184);
AddVehicleComponent(var5, 1108);
AddVehicleComponent(var5, 1107);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
{
AddVehicleComponent(var5, 1129);
AddVehicleComponent(var5, 1189);
AddVehicleComponent(var5, 1187);
AddVehicleComponent(var5, 1102);
AddVehicleComponent(var5, 1133);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
ChangeVehiclePaintjob(var5, 4);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
{
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1087);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1139);
AddVehicleComponent(var5, 1147);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
{
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1087);
AddVehicleComponent(var5, 1018);
AddVehicleComponent(var5, 1013);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1086);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 444)
{
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 556)
{
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 557)
{
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
{
AddVehicleComponent(var5, 1086);
AddVehicleComponent(var5, 1139);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1087);
AddVehicleComponent(var5, 1012);
AddVehicleComponent(var5, 1013);
AddVehicleComponent(var5, 1042);
AddVehicleComponent(var5, 1043);
AddVehicleComponent(var5, 1018);
AddVehicleComponent(var5, 1006);
AddVehicleComponent(var5, 1007);
AddVehicleComponent(var5, 1017);
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
{
ChangeVehiclePaintjob(var5, 0);
AddVehicleComponent(var5, 1191);
AddVehicleComponent(var5, 1193);
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1018);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
AddVehicleComponent(var5, 1134);
AddVehicleComponent(var5, 1137);
}
else
{
AddVehicleComponent(var5, 1010);
AddVehicleComponent(var5, 1097);
AddVehicleComponent(var5, 1087);
}
}
}
return 1;
}

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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ta ae o comando

Código:


if(strcmp(cmd, "/chefaotune", true) == 0) // Creditos a Poderoso Chefão!
   {
       if(IsPlayerConnected(playerid))
      {
          new vid,vmodel;
          vid = GetPlayerVehicleID(playerid);
         vmodel = GetVehicleModel(vid);
          if(vmodel == 562)//elegy
          {
              ChangeVehiclePaintjob(vid,1);
             AddVehicleComponent(vid,1034);//Exhaust
             AddVehicleComponent(vid,1171);//Front Bumper
             AddVehicleComponent(vid,1149);//Rear Bumper
             AddVehicleComponent(vid,1038);//Roof
             AddVehicleComponent(vid,1147);//Spoiler
             AddVehicleComponent(vid,1036);//Right Sideskirt
             AddVehicleComponent(vid,1040);//Left Sideskirt
             AddVehicleComponent(vid,1081);//Wheels
             AddVehicleComponent(vid,1010);//Nitro
             AddVehicleComponent(vid,1087);//Hydraulics
             ChangeVehicleColor(vid,6,6);//
             RepairVehicle(GetPlayerVehicleID(playerid));
             return 1;
          }
       }
      return 1;
   }

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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Agora so aguarda o video Chefão (:, vou começar a fazer amanhã !

descriptionTryout Dedicated To Formula Drift SnoOpy  EmptyRe: Tryout Dedicated To Formula Drift SnoOpy

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