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description[MAPA] HQ HITMANS   -brN Empty[MAPA] HQ HITMANS -brN

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• Tá ai galera, uma Hq Hitmans inédita (pelo menos eu nunca vi ela nesse local)para servidores RPG ou RP, tanto faz Very Happy
Vou deixar aqui além dos code, as coordenadas de cada objeto útil, como:
-Portão aberto e fechado.
-Entrada do Interior.
-Pegar disfarce.
-Cofré.
• Tipo, to meio sem tempo por causa das provas da escola, então não me lembrei de fazer interior pra essa HQ, mais qualquer coisa é só pedi, garanto que faço, só nao sei se vai ser rápido. :\



Código:

// ======================= [Hq Hitmans feita por: brN_Freeze] ==================
// ============================= [Mantenha os Créditos.] =======================
// ========================= [Hq tem: 10 carros, 5 são motos.] =================
// =============================== [Hq tem: 17 Objetos.] =======================


// ================ Veiculos da Hq: ============= brN_Freeze
AddStaticVehicleEx(541,1528.27600098,-1479.16503906,9.19999981,358.50000000,-1,118,15); //Bullet
AddStaticVehicleEx(411,1512.29711914,-1479.26147461,9.30000019,270.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1512.47045898,-1475.85095215,9.30000019,270.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1511.99047852,-1472.32824707,9.30000019,270.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1512.19702148,-1468.79199219,9.30000019,270.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(522,1512.78161621,-1458.65942383,9.16037750,195.80383301,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1511.02587891,-1458.59301758,9.16037750,195.80419922,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1514.54284668,-1458.47412109,9.16037750,195.80383301,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1516.53125000,-1458.26513672,9.16037750,195.80383301,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1518.53613281,-1458.30566406,9.16037750,195.80383301,-1,-1,15); //NRG-500
// ================Obejtos da Hq: ============ brN_Freeze
CreateObject(2990,1534.77954102,-1451.45080566,16.30115891,0.00000000,0.00000000,180.00000000); //object(wongs_gate) (1)
CreateObject(1712,1526.68261719,-1460.64941406,8.50000000,0.00000000,0.00000000,180.00000000); //object(kb_couch05) (1)
CreateObject(2297,1525.52746582,-1456.73229980,8.50000000,0.00000000,0.00000000,313.25000000); //object(tv_unit_2) (1)
CreateObject(1318,1522.19653320,-1481.22973633,9.89862061,0.00000000,0.00000000,266.74804688); //object(arrow) (1)
CreateObject(1582,1522.11901855,-1460.44226074,9.84158897,0.00000000,0.00000000,0.00000000); //object(pizzabox) (1)
CreateObject(2036,1528.00427246,-1465.73657227,9.43759155,0.00000000,0.00000000,319.00000000); //object(cj_psg1) (1)
CreateObject(1550,1527.78210449,-1459.88610840,8.89334202,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (1)
CreateObject(1239,1527.60388184,-1463.78857422,9.44445705,0.00000000,0.00000000,277.25000000); //object(info) (1)
CreateObject(1679,1522.22729492,-1460.31079102,9.41380882,0.00000000,0.00000000,0.00000000); //object(chairsntableml) (1)
CreateObject(2958,1521.76403809,-1460.46423340,9.91040325,0.00000000,0.00000000,0.00000000); //object(cutscene_beer) (1)
CreateObject(2314,1527.94445801,-1466.31530762,8.50000000,0.00000000,0.00000000,90.00000000); //object(cj_tv_table3) (1)
CreateObject(2314,1527.89758301,-1466.28918457,8.90367317,0.00000000,0.00000000,90.00000000); //object(cj_tv_table3) (2)
CreateObject(2044,1527.90295410,-1465.08142090,9.43119812,0.00000000,0.00000000,320.00000000); //object(cj_mp5k) (1)
CreateObject(2035,1527.91320801,-1464.62329102,9.42810249,0.00000000,0.00000000,337.25000000); //object(cj_m16) (1)
CreateObject(1210,1528.05053711,-1466.34521484,9.55578232,0.00000000,0.00000000,268.00000000); //object(briefcase) (1)
CreateObject(1497,1521.38598633,-1481.74951172,8.50000000,0.00000000,0.00000000,0.00000000); //object(gen_doorext02) (1)
CreateObject(1275,1518.59692383,-1481.16430664,9.84445095,0.00000000,0.00000000,0.00000000); //object(clothesp) (1)
// ============== Coordenadas de Itens: ===============
// Portão Fechado: (2990,1534.77954102,-1451.45080566,16.30115891,0.00000000,0.00000000,180.00000000)
// Portão Aberto:  (2990,1534.77954102,-1451.45080566,20.976152420044,0.00000000,0.00000000,180.00000000)
// Entrada do Interior: (1318,1522.19653320,-1481.22973633,9.89862061,0.00000000,0.00000000,266.74804688)
// Pega de Disfarce: (1275,1518.59692383,-1481.16430664,9.84445095,0.00000000,0.00000000,0.00000000)
// Cofré da Hq: (1239,1527.60388184,-1463.78857422,9.44445705,0.00000000,0.00000000,277.25000000)


// ================================= [Créditos] ================================

// ======================= [Hq Hitmans feita por: brN_Freeze] ==================
// =============== [Creditos: brN_Freeze ; brunogondim_@hotmail.com]============
// ============================= [Skype: brunogondiim] =========================


PasteBin: http://pastebin.com/VCjeFgrj

description[MAPA] HQ HITMANS   -brN EmptyRe: [MAPA] HQ HITMANS -brN

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Otimo HQ mais aquele pickup ali para entrar para o interior fico meio feio pq ele é mt grande teria que colocar um 3dLabel que ficaria Show isso vai a questão dos scripters !!

description[MAPA] HQ HITMANS   -brN EmptyRe: [MAPA] HQ HITMANS -brN

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10/10

description[MAPA] HQ HITMANS   -brN EmptyRe: [MAPA] HQ HITMANS -brN

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Parece aquela HQ que você fez pro BHC, ._.'

description[MAPA] HQ HITMANS   -brN EmptyRe: [MAPA] HQ HITMANS -brN

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Rod é a mesma, só que ela NUNCA foi usada por ninguém :\

Resumindo, até hoje só eu e você tinha esse mapa. Very Happy
Logo mais estarei postando mais mapas. Very Happy

description[MAPA] HQ HITMANS   -brN EmptyRe: [MAPA] HQ HITMANS -brN

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